Bravo on the other hand is completely visible and can use only barretts to kill the predators. These hunters have modified barretts- they have six bullets, reduced bink and movement penalty, a bit less startuptime and tripled damage. Their objective is to seek out and destroy the predators by listening and looking around carefully.
The scripting of this gamemode was done by danmer
Everything else by ViGGoLoNiGGoLo.
Server #1: IP: cf.dy.fi Port: 23072
Server #2 : IP: lemonserv.com Port: 23073
Hosted by Blah & danmer
Here are the current official Predator Mod maps:
Inf_Hunt (remake of Anal Raiders inf_cliff2)
Inf_Prey (remake of inf_the_bunker)
Inf_Chase (remake of Rambo 6's inf_lighthouse)
Inf_Wrapz (remake of INFMS's inf_ms_wrapz)
Inf_Ponuland (remake of inf_ponutehdas)
Inf_Cavern (remake of inf_cliff2 which was originally made by Anal-Raider)
Inf_1960 (remake of Interruptman's inf_Cyrenaika)
All mappers that have made the original maps- great thanks to them for their layout. As you might have noticed- they are now heavily scenerized with all sorts of different scenery. That is for providing more cover for the somewhat invisible predators. Modified maps made by ViGGoLoNiGGoLo
EDIT: Me and danmer had a discussion about what else should be implemented into the predmod and I came up with a radar function for bravo the radar: The radar is a thingy that shows the Bravo team how many predators are near the black flag. Like this: There are 2 predators near the flag. When the black flag is captured, the radar stops functioning until the flag is returned to its starting position.
/bomb: currently /bomb is an alphas weapon. /bomb places the bomb where the predator is standing. When a Bravo player steps on it, he gets blown up into pieces. The bomb is given every 60 seconds to one random predator.